For this Economy Design Document, I have decided to create a Hero Progression System. The reason I wanted to create this was because this is a core system in any game. With that, I wanted to create a system that gives the player a real sense of immersion through their engagement with different npcs, progressing their character and feeling that their hard work pays off.
These are preliminary assumptions made to set the groundwork for this topic. The following are underlying assumptions made for an RPG Mobile game.
The dungeons are the primary “Campaign” that the Hero will progress through. To advance in a given area, the Hero must defeat all NME’s in a given stage. Once completing this, they can proceed to the next stage. To start a stage, the player must spend “Energy.” Each stage will require some amount of Energy to enter.To defeat all the NMEs, The Hero must have a squad of collected characters with an average Character Power Level higher than that of there NMEs. The NME has fixed Power Levels at each stage of the campaign.
A character’s Power Level can be increased through 1 of 3 ways. An upgrade in Equipment, Star, and Level will directly affect a character’s Power Level.
There is a total of 10-star ranks per Character
Ranks are increased when the character-specific item is collected.
Once the Player attains X amount of an item, the character can be ranked up
Ranking up a Character directly reflects a character’s statistics
Items can be attained by:
Dungeons, Raids, Quests, Achievements, Exploration PVP ,destroying collected characters.
There are also Character levels
The player must attain X amount of XP to level up a Character.
Leveling up a Character directly reflects a character’s statistics
XP can be attained in Dungeons
The Equipment slots that each Character has:
Items can be attained in:
Dungeons, Raids, PVP, and destroying characters
Each equipment item has a level ranking
Equipment Rank up requires the player to have an item with the same level or higher for it to be upgraded
Hero Progression System EDD
Hero Progression System Excel